Julia Posted December 20, 2016 Share Posted December 20, 2016 I need to build a pair of abutments for a bridge on my layout. I've downloaded and printed the Ashlar texture from scale scenes to use for this. The basic structure is pretty simple, it's a box with a piece chopped out for the bridge to sit on. What I'm struggling with is how to use the texture sheet on this structure. If I make separate sides and cover each one, then where the edges meet the texture would look slightly weird. If cover the assembled structure in one, I'm note sure how the corners would wrap with the block pattern. Has anyone else done anything similar? Does anyone have any advice on how to match the texture round the corners on such a structure? Thanks J Link to post Share on other sites More sharing options...
Nearholmer Posted December 20, 2016 Share Posted December 20, 2016 https://en.m.wikipedia.org/wiki/Quoin Link to post Share on other sites More sharing options...
Julia Posted December 21, 2016 Author Share Posted December 21, 2016 https://en.m.wikipedia.org/wiki/Quoin https://en.wikipedia.org/wiki/Thanks J Link to post Share on other sites More sharing options...
28XX Posted December 21, 2016 Share Posted December 21, 2016 Open a fragment of the Scalescenes sheet in a photo processing program. Blend some blocks together to get an average colour and tone. Print off a full sheet of that colour then cut out rectangles to create your quoin. Link to post Share on other sites More sharing options...
NittenDormer Posted January 22, 2017 Share Posted January 22, 2017 Bit late to this party but still... you could do worse than look at a scalescenes kit for an idea of how to put the abutments together, even if your requirements are slightly different. I've built the arch bridge but a girder bridge would need similar supports. Link to post Share on other sites More sharing options...
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